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Keyform Ability Maps - outputs of commonly used rehabilitation assessments designed to facilitate goal setting/treatment planing and display individual patient progress 


Gross Motor Unit - a theoretically generated, mathematically-derived measurement unit anchored at 0 (lie supine) to 100 (walk unsupported)


Gross Motor Unit Measure - instrument designed to produce a gross motor development keyform ability map and measure with as few as 4 items!

UIC Fear of Falling Measure Keyform

What is a Keyform Ability Map?


A Keyform Ability Map is a display of the items of a rehabilitation instrument in order from "easier" items (bottom) to "harder" items (o n top). Based on empirical evidence, there will be a higher probability of receiving higher scores on easy items (green) and lower scores on harder items (red). The "transition zone" where the scores fluctuate between higher and lower scores (green to yellow to red), indicates the ability level of the client. This also represents the just-right-challenge area. Rehabilitation therapists can use items in this transition zone as a basis for setting short-term and long-term goals and developing optimal treatment interventions.

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Gross Motor Unit Measure Keyform

What is the Gross Motor Unit (GMU) Measure?


The GMU Measure is a brief,  gross motor development instrument with pass/fail tasks that measure children on a 100-point GMU scale. A child's final GMU measure indicates how far the child is from lying supine and walking unsupported. The scale and measurement system is based on a construct specification equation that explains 87% variance in gross motor development (Seamon, et. al. 2024). Testing a child with as few as 4 GMU Measure tasks produces a keyform ability map and measure that depicts the child’s gross motor ability along the continuum of gross motor development. 

Click here to learn more about the Gross Motor Unit Measure
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